Website is live
chimpanzeemarketing.com is up. You can try on every hat and colour, browse the battle pass, and see the top scores once the servers are on.
A top-down pixel roguelite. Shoot animals, buy sketchy stuff, pray to gods. Brutal and addicting, and made by one guy.
Try on the hats and colours.
Chimpanzee Marketing 6 is a top-down pixel roguelite. Each run makes a new floor out of about ten rooms. You move with WASD and shoot with the arrow keys, and the doors don't open until everything in the room is dead.
Between fights there's a hunting grove where you shoot animals for money, a shady market that sells you random stuff, and shrines where you pray to gods and make choices that change the run. Each floor ends with a boss.
Windows only. Keyboard or controller. Free, but donations are welcome (needed, cause I'm broke). There's no demo yet: join the mailing list and you get the link when it's ready.
chimpanzeemarketing.com is up. You can try on every hat and colour, browse the battle pass, and see the top scores once the servers are on.
The game has a leaderboard menu with tabs for solo, co-op, 1v1 and free-for-all. Your title now shows next to your name in 1v1 and free-for-all.
There's a Claim All button, a NEW! badge on the main menu, and a popup on the death screen when you level up or reach a new tier.
Accounts, scores and online play are moving to my own servers, so they may be offline for a while as I set them up.
You, one monkey, and a floor that wants you dead. Every finished run gives you XP.
Host a room and send your friends the four-letter code. Up to six of you can climb together.
Last monkey standing wins the round. First to the target wins the match.
Everyone against everyone. Power-ups drop into the arena while you fight.
Every run fills the pass: 100 pass XP per tier, 30 tiers. The plain colours are free for everybody. Glitter, sparkly, glowing, rainbow and golden are rewards you have to earn.
Scroll sideways to see all 30 tiers.
I'm a 17 year old independent game dev who likes making the player experience brutal and addicting. I'm pretty inconsistent with working on projects, so long breaks do happen.
Credits for the hats and the Creative Commons models are at the bottom of the page.
I'll email you about teasers, the demo and updates, and only when there's something to say. It opens a short Google Form. I only use your email to tell you about the game, and you can leave the list whenever you want.